![]() Annika moves as if her feet are butter sliding across a hot skillet. The only time I wasn’t smiling here was when the lax controls butted heads with the light 3D platforming sections. It’s a rather pleasant experience and the charm of it all was enough to put a smile on my face for most of the five-and-a-half-hour run time. In turn, they’ll help you out, such as sewing a new dress for you or being your gunner in the few mine cart portions of the quest. Some need you to collect shells for them, others need you to restore forgotten monuments across the island. Rather, it’s a fanciful adventure across an adorable island with friendly inhabitants who each need a little assistance. This isn’t a title that’s going to challenge you. Or you can do what I did and just run through each dungeon not caring about damage because health restoration points are plentiful throughout the game. These dungeons are a hotbed for ghosts and Annika can make it through unscathed if she notes the route they take while patrolling their section. In fact, at the start of the game, she can’t even jump, though she eventually learns how to do that - as well as swim and run - with each completed dungeon. It’s an action-adventure game sans the action. After breaking into a local house and stealing a bag, she meets the floppy-eared Giraffe, who tasks her with exploring three dungeons to retrieve the star fragments from within.įrom its opening moments, it’s clear Giraffe and Annika was made with more casual players in mind. It’s familiar to her, but not in a way she clearly understands. The story is set on Spica Island, where the cat-eared Annika awakens with a fuzzy memory about this place. Its characters, situations, morals, and enchanted world evoke the more kind-hearted aspects of those old Grimm and Andersen yarns. Giraffe and Annika can best be described as a playable fairy tale. And while Giraffe and Annika doesn’t quite measure up to those short adventures that came before it, its endless charm has me appreciating the experience anyway, warts and all. ![]() In fact, some of my favorite titles of the past few generations have been those I can complete in 10 hours or less. I don’t mind diving into something meaty that takes me two weeks or more to complete, but with the color of my hair reminding me of how little sand I have left in the hourglass, I’m gravitating more and more toward bite-sized adventures.īut just because a game is short doesn’t mean it can’t be memorable. As the gray hairs have slowly replaced the brown ones on my temples, I’ve become quite fond of shorter games.
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